THE POCKET
RUBATO AUDIO
THE POCKET — HELP

Workflow

Drop The Pocket on a MIDI track. Click the clip you want to quantize to focus it — The Pocket reads its notes and shows the previewed quantization in the piano roll. Tweak the knobs + grid until it sounds right, then hit COMMIT to write the result back to the clip.

As the clip plays, The Pocket auditions the previewed quantization in real time — you hear the result, not the raw clip (CCs, pedal, and bend still pass through). To hear the original instead, bypass the device. The source clip stays untouched until you press COMMIT.

You opened The Pocket from a MIDI clip's right-click menu (Quantize). Tweak the knobs, grid, and feel — the piano roll previews the quantization as you go. Hit COMMIT to write the result back to the clip in a single undo step, or press Esc (or the ✕) to cancel. The clip stays untouched until you COMMIT.

Extension limits. A few things are only in the Max for Live plugin version: the live-audition preview (in the Extension you see the quantized result in the roll but don't hear it as the clip plays), groove templates, and drum-lane renaming. Quantize, grid, feel, swing, offset, per-note locks, and COMMIT all work here.

Knobs

AMOUNT — pull strength toward the grid. 100% = full snap; 0% = no movement.

LEEWAY — deadband around the natural note position. Notes within this distance of where they were played stay put; only notes drifting further get corrected. Preserves human feel.

KNEE — softness of the leeway edge. With a wide knee, notes near the deadband boundary get a partial pull rather than a sudden on/off transition.

BIAS — asymmetric correction. Positive bias corrects only EARLY notes (a "rusher" fix); negative bias corrects only LATE notes (a "dragger" fix). The two curves in the knee graph show this.

Drag knobs vertically to change. Hold Shift for fine control (4× slower). Double-click to reset.

Header — settings

Grid — base division (1/4, 1/8, 1/16, 1/32). Click to cycle, shift-click to reverse.

Feel — STRAIGHT / TRIPLET / BOTH. TRIPLET snaps to a triplet grid; BOTH snaps each note to whichever (straight or triplet) line is closer. Straight and triplet are two takes on the same grid, so they're separate modes rather than combinable.

End mode — LEN preserves original note duration (end moves with start); GRID quantizes the end position too; POS keeps the end where it was (so notes stretch or shrink as the start snaps).

View — NOTES is a conventional piano roll (every pitch in range gets a lane, black-key rows tinted). DRUMS is compact lanes per used pitch. The Pocket switches to DRUMS automatically when the track has a Drum Rack; use this rotator to override. Lane labels in DRUMS mode try the track's Drum Rack pad names first (abbreviated to fit), fall back to GM defaults, then to the bare note name. (See DRUMS view — per-lane scope below for how lane labels behave.)

Header — actions

LOOP — temporarily takes control of Live's loop for the focused clip. Arrangement clips: the visible region of the piano roll drives Live's transport loop — pan/zoom to adjust. Session clips: only the clip's looping flag is toggled; the loop bracket is left wherever you set it in Live (this avoids the side effect where moving a session clip's loop_start also moves its start_marker). Turning LOOP off or switching clips restores the loop state that was there before.

COMMIT — writes the quantized notes to the exact clip shown. The button stays on COMMITTING… until Live accepts the write, then the result becomes the new baseline and COMMIT stays disabled until the preview changes. Preserves note IDs + probability / velocity_deviation metadata via apply_note_modifications. (Preview/audition is always on — see Workflow above; bypass the device to hear the raw clip.)

↻ Re-analyze — starts the focused clip over: re-detects its grid & feel from scratch and discards the manual tweaks you made to this clip — its grid / feel / swing / offset / groove choices, dragged notes, flam & roll anchors, per-note and per-lane knob locks, and lane mutes — as if you'd just loaded it. The global AMOUNT / LEEWAY / KNEE / BIAS dials are left alone, and the clip's notes aren't changed until you COMMIT. Affects only the focused clip and can't be undone — so when you have edits to lose it asks you to confirm first (with nothing to lose it re-analyzes immediately). (Switching to another clip and back keeps your tweaks; this is the deliberate way to drop them.)

Piano roll

Default view shows the first 4 bars (or the full clip if shorter). Use the wheel (or two-finger scroll) to pan; shift-wheel to zoom around the cursor. The cream playhead line tracks Live's transport position.

Drag a note to nudge it — it follows your cursor and snaps to the grid on drop, landing in the lane's pocket (the grid line as drawn, offset included). A whole flam / roll drags as a unit: the hit that ends up nearest the grid lands on it, the rest ride along. While dragging: = move just the one hit (pull it out of a roll); = exact, no snap (drop the note or whole roll at a free spot). Right-click a dragged or overridden note (cream outline / peachier fill) to reset it. Drag is horizontal only; pitch is locked.

Per-note knob locks (both views). Click a note to select it; shift/cmd/ctrl-click toggles a note in the selection; drag empty space to lasso a range — a chord in NOTES view, a run of hits across one or more lanes in DRUMS view. Shift/cmd/ctrl-drag adds the lasso to the current selection rather than replacing it. With notes selected, the knobs write to those notes only — global stays put. Selected notes show a thicker cream outline; notes with their own knob locks shift to a slightly peachier fill so they're easy to spot. Click empty space (or finish a drag that didn't touch any notes) to clear the selection. Double-click a knob with notes selected to release just that knob for the selection.

DRUMS view — per-lane scope

Single-click a lane label to scope the knobs to that whole lane (the label highlights orange). Now turning a knob changes only that lane's notes — so the kick can be dead tight while the hats stay loose. Click more labels to add lanes; click again to deselect.

A knob readout turns coral when its value is overridden for the selected lanes, and labels with active overrides show coral too. A ↺ RESET LANE(S) button appears when the selected lanes have overrides — click it to clear them. For finer control than a whole lane, lasso individual hits instead (above); note and lane selection are mutually exclusive — selecting one clears the other. Lane scope clears when you focus another clip.

Double-click a lane label to rename it inline (a per-track 4-character label; overrides persist per-track for the session).

Knee curve

Visualizes the correction transfer function as a function of distance from the nearest grid line. Two curves: orange for the LATE side, cream for EARLY. They overlap when BIAS is 0; turn BIAS to see one curve drop toward zero (its side is suppressed).

Swing, Groove, Offset & auto-detect live in The Pocket → rubato.audio

RUBATO AUDIO

THE POCKET — SETTINGS
Quantize
Drums
Display
PICK GROOVE